AFAIK Windows should be more or less the same. I use it at home in the morning, and on the train to work, and on the bus for the last mile to work, and at work, and on the bus and train home, and at home in the evening, putting it to sleep between each stretch, so it typically gets put to sleep and woken up at least seven times a day, for months and months on end. I keep my Mac laptop running for months and (if I'm lucky) years at a time, in exactly this way. SemanticMantis ( talk) 15:18, 21 March 2016 (UTC) Reply Theoretically you should be able to do it. Indefinitely is a long time! D b f i r s 16:26, 20 March 2016 (UTC) Reply I think you'll enjoy reading our article uptime. 71.110.8.102 ( talk) 01:52, 20 March 2016 (UTC) Reply I've had this machine running for months without a restart in the past, but I agree with the above replies. For instance see the MISRA C standards for software in automobiles, which among other things require use of only global variables to prevent stack overflow. Embedded systems are often designed to run for years or more without restarting, which imposes a lot of constraints on the design of the systems. And of course there are the security risks from continuing to use an unpatched system. This is generally true for any commodity software, not just Windows. Realistically, eventually your system performance will degrade to the point of unusability due to memory leaks and other bugs, as well as other issues like memory fragmentation. StuRat ( talk) 01:49, 20 March 2016 (UTC) Reply ( edit conflict) Theoretically, yes. as many times as we wish, or is there some issue creeping into the system by doing this? - Scicurious ( talk) 00:56, 20 March 2016 (UTC) Reply Memory leaks, or, more broadly, resources which are allocated but never released, until the resources are all in use. But excluding such issues, could we suspend-awake-suspend. And so it's also the case with a frozen system. And some programs could need a reboot after installation. I suppose Windows updates will forcibly make you reboot.
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